That's it. No new theaters of war, and no team balance or anti-cheat, because why does a triple A title need that? In a perfect world, DICE would have all the time they wanted to develop this game from the beginning, but I'm sure they were under pressure from EA to deliver within a set timeframe.
With that said, this game was mired with missteps, false starts, reverts, and more missteps.
What a disappointing and perfectly fitting end to Battlefield:V.